HOTFIX 26.08.2022
Hey Peeps,
just fixed some little things:
- Collider fix: There were certain colliders u could glitch trough, I've fixed them by redrawing the collider lines :)
- Skeletton animation: After u killed a skeleton he appeared again for a split second so I've changed the animation timing a bit!
- Zephia Hit/Attackbox fix: Oh boi. This was super messed up sorry for that. This was like a 3AM thingy while implementing - but it's fixed now!
- Your time gauge regenerates while attacking now and not while u receive damage: Ok. Should have done this earlier - now it makes sense and u don't need to get kicked in the face to actually get your skill power back!
- Nova damage buff: Somehow I managed to give nova only 0.25 DMG which is literally nothing. Back to 1!
- Combo stuck issue fixed: implemented a call for a comboreset if u get staggered!
Files
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Project:Soul
The world on the edge, the world clock shattered, time shadows roaming the world... Will you be able to help?
Status | In development |
Author | dekisenpaitm || PixelArt || Gamedev |
Genre | Adventure, Role Playing |
Tags | 16-bit, 2D, Action RPG, Exploration, Fast-Paced, Female Protagonist, Pixel Art, Retro, Top-Down |
More posts
- Project: Soul - Update(Fixes) 26.10.2023Oct 26, 2023
- Project:Soul - HOTFIX 04102023Oct 04, 2023
- Project:Soul - Hotfix [01.10.2023]Oct 01, 2023
- Project: Soul - 2nd GameTestOct 01, 2023
- Update 26.08.2022Aug 26, 2022
- Update 23.07.2022Jul 23, 2022
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